squidGame/tgx-games-client/assets/level1/Script/framework/constant.ts

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2025-02-17 21:36:37 +08:00
export class constant {
public static GAME_NAME = 'attackOnTitan';
public static GAME_VERSION = '1.0.1';
public static GAME_FRAME = 60; //游戏当前帧率
public static GAME_INIT_FRAME = 60; //游戏开发基础帧率
//本地缓存key值
public static LOCAL_CACHE = {
PLAYER: 'player', //玩家基础数据缓存,如金币砖石等信息,暂时由客户端存储,后续改由服务端管理
SETTINGS: 'settings', //设置相关,所有杂项都丢里面进去
DATA_VERSION: 'dataVersion', //数据版本
ACCOUNT: 'account', //玩家账号
// TMP_DATA: 'tmpData', //临时数据,不会存储到云盘
HISTORY: "history", //关卡通关数据
BAG: "bag", //玩家背包,即道具列表,字典类型
}
//settings的本地缓存key值
public static SETTINGS_KEY = {
}
public static AUDIO_SOUND = {
BACKGROUND: 'background',//背景音乐
CLICK: "click", //按钮点击
FAIL: "fail",//结算失败
WIN: "win",//结算胜利,
}
}