场景切换增加过渡界面
This commit is contained in:
parent
cf4ebce13c
commit
f6947de396
|
@ -4,6 +4,7 @@ import { tgxAudioMgr } from 'db://assets/core_tgx/tgx';
|
|||
import { ModuleDef } from 'db://assets/scripts/ModuleDef';
|
||||
import { resLoader } from 'db://assets/core_tgx/base/utils/ResLoader';
|
||||
import { EMusicDefine } from 'db://assets/module_basic/scripts/MusicDefine';
|
||||
import { SceneDef } from 'db://assets/scripts/SceneDef';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
|
||||
|
@ -438,7 +439,10 @@ export class WoodenManGame extends Component {
|
|||
n.getChildByPath("settlementNode/btnOK").on(Node.EventType.TOUCH_START, () => {
|
||||
|
||||
if (isWin) {
|
||||
director.loadScene("level2/scene/level2Scene");
|
||||
SceneDef.Next_Scene = "level2/scene/level2Scene";
|
||||
// 切换到加载场景
|
||||
director.loadScene('LoadingScene');
|
||||
// director.loadScene("level2/scene/level2Scene");
|
||||
}
|
||||
else {
|
||||
director.loadScene("lobby_arean");
|
||||
|
|
|
@ -3,6 +3,7 @@ import { resLoader } from 'db://assets/core_tgx/base/utils/ResLoader';
|
|||
import { tgxUIAlert } from 'db://assets/core_tgx/tgx';
|
||||
import { ModuleDef } from 'db://assets/scripts/ModuleDef';
|
||||
import { AreanNetMgr } from '../../scripts/AreanNetMgr';
|
||||
import { SceneDef } from 'db://assets/scripts/SceneDef';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('CircularButton')
|
||||
|
@ -79,7 +80,10 @@ export class CircularButton extends Component {
|
|||
}
|
||||
|
||||
changeGameScene() {
|
||||
director.loadScene("BallScene");
|
||||
SceneDef.Next_Scene = "BallScene";
|
||||
// 切换到加载场景
|
||||
director.loadScene('LoadingScene');
|
||||
// director.loadScene("BallScene");
|
||||
}
|
||||
|
||||
|
||||
|
@ -186,7 +190,10 @@ export class CircularButton extends Component {
|
|||
n.getChildByPath("settlementNode/btnOK").on(Node.EventType.TOUCH_START, () => {
|
||||
|
||||
if (isWin) {
|
||||
director.loadScene("level3/scene/BallScene");
|
||||
SceneDef.Next_Scene = "level3/scene/BallScene";
|
||||
// 切换到加载场景
|
||||
director.loadScene('LoadingScene');
|
||||
// director.loadScene("level3/scene/BallScene");
|
||||
|
||||
}
|
||||
else {
|
||||
|
@ -207,10 +214,16 @@ export class CircularButton extends Component {
|
|||
tween(this.node).delay(5).call(() => {
|
||||
var bundle = assetManager.getBundle('level3');
|
||||
if (bundle) {
|
||||
director.loadScene("scene/BallScene");
|
||||
SceneDef.Next_Scene = "scene/BallScene";
|
||||
// 切换到加载场景
|
||||
director.loadScene('LoadingScene');
|
||||
// director.loadScene("scene/BallScene");
|
||||
} else {
|
||||
assetManager.loadBundle("level3", () => {
|
||||
director.loadScene("scene/BallScene");
|
||||
SceneDef.Next_Scene = "scene/BallScene";
|
||||
// 切换到加载场景
|
||||
director.loadScene('LoadingScene');
|
||||
// director.loadScene("scene/BallScene");
|
||||
})
|
||||
}
|
||||
}).start();
|
||||
|
|
|
@ -205,7 +205,10 @@ export class AreanLobbyScene extends Component {
|
|||
}
|
||||
|
||||
private async loadGame(params?: any) {
|
||||
director.loadScene("level1/scene/WoodenManScene");
|
||||
SceneDef.Next_Scene = "level1/scene/WoodenManScene";
|
||||
// 切换到加载场景
|
||||
director.loadScene('LoadingScene');
|
||||
// director.loadScene("level1/scene/WoodenManScene");
|
||||
}
|
||||
|
||||
onBtnCreate() {
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "e25e1a2c-bad2-4ec0-ab1a-bcf6b3d33622",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1 @@
|
|||
{"ver":"1.1.50","importer":"scene","imported":true,"uuid":"a6628ac9-af4b-40ce-aaed-e897cf04a52c","files":[".json"],"subMetas":{},"userData":{}}
|
|
@ -0,0 +1,52 @@
|
|||
import { _decorator, assetManager, Component, director, game, Label, Prefab, Node, profiler, Sprite } from 'cc';
|
||||
|
||||
import { PREVIEW } from 'cc/env';
|
||||
import { SceneDef } from '../../scripts/SceneDef';
|
||||
import { tgxSceneUtil } from '../../core_tgx/tgx';
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
// ========== config begin =================
|
||||
//the first scene after preloading completes.
|
||||
|
||||
const _loadingText = ['Loading.', 'Loading..', 'Loading...'];
|
||||
|
||||
@ccclass('LoadingScene')
|
||||
export class LoadingScene extends Component {
|
||||
@property(Label)
|
||||
txtLoading: Label;
|
||||
|
||||
@property(Node)
|
||||
loadingBar: Node;
|
||||
|
||||
|
||||
start() {
|
||||
// 初始化进度条和文本
|
||||
// this.loadingBar.fillRange = 0.5;
|
||||
this.loadingBar.setScale(0, 1, 1)
|
||||
this.txtLoading.string = 'Loading... 0%';
|
||||
this.loadTargetScene();
|
||||
}
|
||||
|
||||
private loadTargetScene() {
|
||||
let targetScene = SceneDef.Next_Scene;
|
||||
console.log("要切换的场景 === ",targetScene);
|
||||
let sceneName = typeof targetScene === 'string' ? targetScene : targetScene.name;
|
||||
// 预加载目标场景
|
||||
director.preloadScene(sceneName, (completedCount, totalCount) => {
|
||||
let progress = completedCount / totalCount;
|
||||
// this.loadingBar.fillRange = progress;
|
||||
this.loadingBar.setScale(progress, 1, 1);
|
||||
this.txtLoading.string = `Loading... ${Math.floor(progress * 100)}%`;
|
||||
}, async () => {
|
||||
// 预加载完成后,切换到目标场景
|
||||
if(typeof targetScene === 'string'){
|
||||
director.loadScene(targetScene);
|
||||
}else{
|
||||
await tgxSceneUtil.loadScene(targetScene)
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1 @@
|
|||
{"ver":"4.0.24","importer":"typescript","imported":true,"uuid":"8bd3b64c-1ea9-40a0-9074-af028204e88d","files":[],"subMetas":{},"userData":{}}
|
|
@ -98,7 +98,7 @@
|
|||
"_prefab": null,
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 375.00000000000006,
|
||||
"x": 375,
|
||||
"y": 720,
|
||||
"z": 0
|
||||
},
|
||||
|
@ -282,7 +282,7 @@
|
|||
"__prefab": null,
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 750.0000000000001,
|
||||
"width": 750,
|
||||
"height": 1440
|
||||
},
|
||||
"_anchorPoint": {
|
||||
|
@ -438,22 +438,19 @@
|
|||
"__id__": 12
|
||||
},
|
||||
{
|
||||
"__id__": 15
|
||||
"__id__": 17
|
||||
},
|
||||
{
|
||||
"__id__": 18
|
||||
"__id__": 20
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 22
|
||||
},
|
||||
{
|
||||
"__id__": 23
|
||||
},
|
||||
{
|
||||
"__id__": 24
|
||||
},
|
||||
{
|
||||
"__id__": 25
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
|
@ -502,6 +499,9 @@
|
|||
},
|
||||
{
|
||||
"__id__": 14
|
||||
},
|
||||
{
|
||||
"__id__": 15
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
|
@ -595,6 +595,70 @@
|
|||
"_atlas": null,
|
||||
"_id": "a1wy0sN7BH+qI+Bz47IQnb"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Button",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 12
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
"clickEvents": [
|
||||
{
|
||||
"__id__": 16
|
||||
}
|
||||
],
|
||||
"_interactable": true,
|
||||
"_transition": 0,
|
||||
"_normalColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_hoverColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 211,
|
||||
"g": 211,
|
||||
"b": 211,
|
||||
"a": 255
|
||||
},
|
||||
"_pressedColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_disabledColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 124,
|
||||
"g": 124,
|
||||
"b": 124,
|
||||
"a": 255
|
||||
},
|
||||
"_normalSprite": null,
|
||||
"_hoverSprite": null,
|
||||
"_pressedSprite": null,
|
||||
"_disabledSprite": null,
|
||||
"_duration": 0.1,
|
||||
"_zoomScale": 1.2,
|
||||
"_target": null,
|
||||
"_id": "a5pcHyUhFLyqbGye3k76mN"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.ClickEvent",
|
||||
"target": {
|
||||
"__id__": 2
|
||||
},
|
||||
"component": "",
|
||||
"_componentId": "06d1dOr+4tPwJ3XDU/oibTv",
|
||||
"handler": "onBtnSubGameClicked",
|
||||
"customEventData": "arean"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "btn_rectangle_01_n_red",
|
||||
|
@ -607,10 +671,10 @@
|
|||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 16
|
||||
"__id__": 18
|
||||
},
|
||||
{
|
||||
"__id__": 17
|
||||
"__id__": 19
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
|
@ -649,7 +713,7 @@
|
|||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 15
|
||||
"__id__": 17
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
|
@ -671,7 +735,7 @@
|
|||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 15
|
||||
"__id__": 17
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
|
@ -715,14 +779,14 @@
|
|||
"_children": [],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 19
|
||||
},
|
||||
{
|
||||
"__id__": 20
|
||||
},
|
||||
{
|
||||
"__id__": 21
|
||||
},
|
||||
{
|
||||
"__id__": 22
|
||||
},
|
||||
{
|
||||
"__id__": 23
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
|
@ -761,7 +825,7 @@
|
|||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 18
|
||||
"__id__": 20
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
|
@ -783,7 +847,7 @@
|
|||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 18
|
||||
"__id__": 20
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
|
@ -848,7 +912,7 @@
|
|||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 18
|
||||
"__id__": 20
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
|
@ -913,72 +977,6 @@
|
|||
"_atlas": null,
|
||||
"_id": "d92CY6NoZOYb0fNb5GS8YJ"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Button",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 11
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
"clickEvents": [
|
||||
{
|
||||
"__id__": 25
|
||||
}
|
||||
],
|
||||
"_interactable": true,
|
||||
"_transition": 0,
|
||||
"_normalColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 214,
|
||||
"g": 214,
|
||||
"b": 214,
|
||||
"a": 255
|
||||
},
|
||||
"_hoverColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 211,
|
||||
"g": 211,
|
||||
"b": 211,
|
||||
"a": 255
|
||||
},
|
||||
"_pressedColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_disabledColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 124,
|
||||
"g": 124,
|
||||
"b": 124,
|
||||
"a": 255
|
||||
},
|
||||
"_normalSprite": null,
|
||||
"_hoverSprite": null,
|
||||
"_pressedSprite": null,
|
||||
"_disabledSprite": null,
|
||||
"_duration": 0.3,
|
||||
"_zoomScale": 0.95,
|
||||
"_target": {
|
||||
"__id__": 11
|
||||
},
|
||||
"_id": "64YwGR+5JDB7GK84hPaAld"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.ClickEvent",
|
||||
"target": {
|
||||
"__id__": 2
|
||||
},
|
||||
"component": "",
|
||||
"_componentId": "06d1dOr+4tPwJ3XDU/oibTv",
|
||||
"handler": "onBtnSubGameClicked",
|
||||
"customEventData": "arean"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.UITransform",
|
||||
"_name": "",
|
||||
|
@ -1187,7 +1185,7 @@
|
|||
"__prefab": null,
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 750.0000000000001,
|
||||
"width": 750,
|
||||
"height": 1440
|
||||
},
|
||||
"_anchorPoint": {
|
||||
|
|
|
@ -15,7 +15,7 @@ export const GameServerListFileURL = ""; //'http://192.168.0.104:7456/web-mobile
|
|||
*/
|
||||
export const GameServerURLs = [
|
||||
// 'wss://chengchennet.cn:15005',//wss远程链接
|
||||
"ws://150.158.100.241:8092", //ws远程链接
|
||||
// "ws://127.0.0.1:8092", //ws本地连接
|
||||
// "ws://150.158.100.241:8092", //ws远程链接
|
||||
"ws://127.0.0.1:8092", //ws本地连接
|
||||
// 'wss://squidgameserver.gryphon.fun'
|
||||
];
|
||||
|
|
|
@ -108,7 +108,7 @@ export class LobbyScene extends Component {
|
|||
}
|
||||
|
||||
private async _checkAccount(): Promise<void> {
|
||||
// localStorage.clear();
|
||||
localStorage.clear();
|
||||
let account = UserLocalCache.inst.account;
|
||||
let password = UserLocalCache.inst.password;
|
||||
if (account && password) {
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import { Sprite, Label, resources, SpriteFrame, assetManager, Prefab, instantiate, v3 } from "cc";
|
||||
import { Sprite, Label, resources, SpriteFrame, assetManager, Prefab, instantiate, v3, Scene, director } from "cc";
|
||||
import { tgxUIWaiting, tgxUIAlert, tgxSceneUtil, tgxAudioMgr } from "../../core_tgx/tgx";
|
||||
import {UserLocalCache} from "db://assets/module_basic/scripts/UserLocalCache";
|
||||
import {NetGameServer} from "db://assets/module_basic/scripts/NetGameServer";
|
||||
|
@ -118,9 +118,10 @@ export class UserMgr {
|
|||
if (!ret3.isSucc) {
|
||||
tgxUIAlert.show('认证失败');
|
||||
return ret3;
|
||||
}else if(!ret.res.gameServerInfo){
|
||||
await this.doCreateRole();
|
||||
}
|
||||
// else if(!ret.res.gameServerInfo){
|
||||
// await this.doCreateRole();
|
||||
// }
|
||||
}
|
||||
else {
|
||||
if (ret.err.message == 'USER_NOT_EXISTS' || ret.err.message == 'PASSWORD_WRONG') {
|
||||
|
@ -169,31 +170,47 @@ export class UserMgr {
|
|||
//进入大厅
|
||||
UserMgr._inst.roomId = params.roomId;
|
||||
UserMgr._inst.reTrayGameParmas = params;
|
||||
await tgxSceneUtil.loadScene(SceneDef.LOBBY_AREAN);
|
||||
this._changeToLoadingScene(SceneDef.LOBBY_AREAN);
|
||||
// await tgxSceneUtil.loadScene(SceneDef.LOBBY_AREAN);
|
||||
// }
|
||||
}else{
|
||||
let ret2 = await UserMgr.inst.doTryEnterRoom(params.roomId);
|
||||
if (!ret2.isSucc) {
|
||||
//进入大厅
|
||||
await tgxSceneUtil.loadScene(SceneDef.LOBBY_AREAN);
|
||||
this._changeToLoadingScene(SceneDef.LOBBY_AREAN);
|
||||
// await tgxSceneUtil.loadScene(SceneDef.LOBBY_AREAN);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
//进入大厅
|
||||
await tgxSceneUtil.loadScene(SceneDef.LOBBY_AREAN);
|
||||
this._changeToLoadingScene(SceneDef.LOBBY_AREAN);
|
||||
// await tgxSceneUtil.loadScene(SceneDef.LOBBY_AREAN);
|
||||
}
|
||||
return { isSucc: true };
|
||||
}
|
||||
|
||||
private _changeToLoadingScene(sceneName: { name: string, bundle: string }) {
|
||||
SceneDef.Next_Scene = sceneName;
|
||||
// 切换到加载场景
|
||||
director.loadScene('LoadingScene');
|
||||
}
|
||||
|
||||
async doCreateRole(_name: string = "", _visualId: number = 1) {
|
||||
|
||||
let LAST_NAMES = ['勇敢的', '怂包的', '无辜的', '残暴的', '天真的', '胆小的', '幽默的', '好色的'];
|
||||
let GIVEN_NAMES = ['角斗士', '仲裁者', '看守者', '黑色教长', '格里芬', '好战者', '和平使者', '征服者', '百夫长'];
|
||||
let visualId = this.getRandomBetween(410001,410003);
|
||||
let name = "玩家" ;//areanMgr.cfgMgr.NameData.getRandomName();
|
||||
|
||||
let firstName = LAST_NAMES[this.getRandomBetween(0,LAST_NAMES.length - 1)]
|
||||
let secondName = GIVEN_NAMES[this.getRandomBetween(0,GIVEN_NAMES.length - 1)]
|
||||
let name = `${firstName}${secondName}` ;//areanMgr.cfgMgr.NameData.getRandomName();
|
||||
let ret = await NetGameServer.inst.callApi('login/CreateRole', { name: name, visualId: visualId });
|
||||
if (ret.isSucc) {
|
||||
this._userInfo.name = ret.res.name;
|
||||
this._userInfo.visualId = ret.res.visualId;
|
||||
tgxSceneUtil.loadScene(SceneDef.LOBBY_AREAN);
|
||||
this._changeToLoadingScene(SceneDef.LOBBY_AREAN);
|
||||
// tgxSceneUtil.loadScene(SceneDef.LOBBY_AREAN);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -80,4 +80,16 @@ export class SceneDef {
|
|||
* @zh 斗蛐蛐游戏场景
|
||||
*/
|
||||
public static Arean = { name: 'game_arean', bundle: ModuleDef.Arean };
|
||||
|
||||
/**
|
||||
* @en lobby scene of loading
|
||||
* @zh 过渡场景
|
||||
*/
|
||||
public static LoadingScene = { name: 'LoadingScene', bundle: ModuleDef.BASIC };
|
||||
|
||||
/**
|
||||
* @en next scene
|
||||
* @zh 下个场景
|
||||
* */
|
||||
public static Next_Scene : any= this.Arean;
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 450 B |
|
@ -0,0 +1,134 @@
|
|||
{
|
||||
"ver": "1.0.27",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "fbac5e45-83f5-4d2e-a669-02e125a914e7",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "fbac5e45-83f5-4d2e-a669-02e125a914e7@6c48a",
|
||||
"displayName": "slider_icontype_00_bot_fill_yellow2",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "fbac5e45-83f5-4d2e-a669-02e125a914e7",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "fbac5e45-83f5-4d2e-a669-02e125a914e7@f9941",
|
||||
"displayName": "slider_icontype_00_bot_fill_yellow2",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 321,
|
||||
"height": 27,
|
||||
"rawWidth": 321,
|
||||
"rawHeight": 27,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-160.5,
|
||||
-13.5,
|
||||
0,
|
||||
160.5,
|
||||
-13.5,
|
||||
0,
|
||||
-160.5,
|
||||
13.5,
|
||||
0,
|
||||
160.5,
|
||||
13.5,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
27,
|
||||
321,
|
||||
27,
|
||||
0,
|
||||
0,
|
||||
321,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-160.5,
|
||||
-13.5,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
160.5,
|
||||
13.5,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "fbac5e45-83f5-4d2e-a669-02e125a914e7@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "fbac5e45-83f5-4d2e-a669-02e125a914e7@6c48a"
|
||||
}
|
||||
}
|
|
@ -39,11 +39,11 @@ module.exports = {
|
|||
script: 'ServerApp.js',
|
||||
env: {
|
||||
/** 本地测试环境配置 */
|
||||
// ip: '127.0.0.1',
|
||||
// port: 8092,
|
||||
/** 线上环境配置 */
|
||||
ip: '150.158.100.241',
|
||||
ip: '127.0.0.1',
|
||||
port: 8092,
|
||||
/** 线上环境配置 */
|
||||
// ip: '150.158.100.241',
|
||||
// port: 8092,
|
||||
gameTypes: 'billiards,gomoku,tank,kingtd,arean',
|
||||
// publicUrl: 'wss://squidgameserver.gryphon.fun',
|
||||
|
||||
|
|
Loading…
Reference in New Issue