import { _decorator, Button, Component, Label, Node } from 'cc';
import { GameManager } from './GameManager';
const { ccclass, property } = _decorator;

@ccclass('GameOverScreen')
export class GameOverScreen extends Component {

    @property(Label)
    gameResult: Label | null =null;


    // @property(Button)
    // gameStart:Button | null = null;

    // @property(GameManager)
    // gameCtrl:GameManager | null = null;

    start() {
      
    }

    // public setGameStart(){
    //     this.gameCtrl!.RestGame();
    // }

    public setResult(isWin:boolean){
        if(isWin){
            this.gameResult!.string = "胜利!";
        }else{
            this.gameResult!.string = "失败!";
        }
    }

    update(deltaTime: number) {
        
    }
}