import { IAreanPlayer } from "../../module_basic/shared/protocols/public/arean/AreanTypeDef"; import { AreanNetMgr } from "./AreanNetMgr"; export class AreanPlayer { /** * 玩家名字 */ name: string; /** * 是否准备好 */ isReady: boolean; /** * 玩家ID(每次进入房间都会不一样) */ playerId: number; /** * 英雄 */ heroId: number; /** * 职业 */ careerId: number; /** * 血量 */ bloodVolume: number; /** * money */ money: number; /** * 等级 */ lv: number; /** * 经验 */ exp: number; /** * 锁定列表 */ listLock: boolean constructor(player: IAreanPlayer) { this.onPlayerDataChange(player); } /** * 修改角色所有属性 * @param _player */ onPlayerDataChange(_player: IAreanPlayer) { //console.log("onPlayerDataChange",_player, _player.moraleLevel,_player.currSeatCount); this.name = _player.nickname; this.isReady = _player.isReady; this.playerId = _player.playerId; this.heroId = _player.heroId; this.careerId = _player.careerId; this.bloodVolume = _player.bloodVolume; this.money = _player.money; this.lv = _player.lv; this.exp = _player.exp; this.listLock = _player.listLock; } /** * 准备 * @param isReady */ public setReady(isReady: boolean) { AreanNetMgr.inst.sendMsg_StartGame(); } }