/************************************************************************************ * FileName : Layout_UICollection.ts * Description : * Version : v1.0.0 * CreateTime : 2024-10-21 11:45:57 * Author : * Copyright (c) since 2024 * ============================================================== * Method Description: * * ============================================================== ************************************************************************************/ import {_decorator, Button, Component, Node, EditBox, Toggle, Label, ScrollView} from 'cc'; const { ccclass, property } = _decorator; @ccclass('Layout_UICollection') export class Layout_UICollection extends Component { @property(Button) btnClose : Button = null; @property(Button) btnBuy : Button = null; @property(Button) btnBuy2 : Button = null; @property(Button) showSkinNodeBtn : Button = null; @property(Button) mingYunBtn : Button = null; @property(Button) bigSkillBtn : Button = null; // spine @property(Node) heroSpineNode : Node = null; /* 皮肤名字 */ @property(Label) skinName : Label = null; /** 英雄名字 */ @property(Label) heroName : Label = null; // 英雄类型 @property(Node) heroTypeNode : Node = null; @property(Label) heroCount : Label = null; @property(Button) btnDetail : Button = null; // 命运 @property(Node) mingYunNode : Node = null; // 大招 @property(Node) bigSkillNode : Node = null; // 英雄节点 @property(Node) heroNode : Node = null; // 皮肤节点 @property(Node) skinNode : Node = null; /** 英雄筛选条件选择 */ @property(Node) heroToggleGroup : Node = null; /** 滚动容器 */ @property(ScrollView) scrollContent : ScrollView = null; /** 英雄Cell */ @property(Node) heroCell : Node = null; }