import { _decorator, Button, Component, Label, Node } from 'cc'; import { GameManager } from './GameManager'; const { ccclass, property } = _decorator; @ccclass('GameOverScreen') export class GameOverScreen extends Component { @property(Label) gameResult: Label | null =null; // @property(Button) // gameStart:Button | null = null; // @property(GameManager) // gameCtrl:GameManager | null = null; start() { } // public setGameStart(){ // this.gameCtrl!.RestGame(); // } public setResult(isWin:boolean){ if(isWin){ this.gameResult!.string = "胜利!"; }else{ this.gameResult!.string = "失败!"; } } update(deltaTime: number) { } }