82 lines
3.0 KiB
TypeScript
82 lines
3.0 KiB
TypeScript
/************************************************************************************
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* FileName : HeroItem.ts
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* Description : 英雄选择界面英雄item
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* Version : v1.0.0
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* CreateTime : 2024-10-22 09:55:13
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* Author :
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* Copyright (c) since 2024
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* ==============================================================
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* Method Description:
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*
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* ==============================================================
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************************************************************************************/
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import { _decorator, Component, Node, Label, SpriteFrame, Sprite, Prefab, instantiate, v3, sp } from 'cc';
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import {resLoader} from "db://assets/core_tgx/base/utils/ResLoader";
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import {ModuleDef} from "db://assets/scripts/ModuleDef";
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import {areanMgr} from "db://assets/module_arean/scripts/AreanManager";
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import {UserMgr} from "db://assets/module_basic/scripts/UserMgr";
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import { IHeroCfg } from '../../module_basic/shared/configs/interface/IHeroCfg';
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const { ccclass, property } = _decorator;
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@ccclass('ChooseHeroItem')
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export class ChooseHeroItem extends Component {
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// 英雄图像
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@property(Node)
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heroIcon: Node = null;
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@property(Label)
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heroName: Label = null;
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@property(Node)
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choose: Node = null;
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// 英雄唯一标识
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private _heroId : number = null;
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private _fun : Function = null;
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public initData(data: IHeroCfg,callBack : Function) : void{
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this._heroId = data.id;
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this._fun = callBack;
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this._initIcon(data.id);
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this._initName(data.name);
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}
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private _initIcon(id : number) : void{
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// let sp : SpriteFrame = resLoader.getSpriteFrame(`res/heroImg/${id}`,ModuleDef.Arean);
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// if(sp) this.heroIcon.getComponent(Sprite).spriteFrame = sp;
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let localHeroData = areanMgr.cfgMgr.HeroDatas.getAllDataMap();
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let curHeroData = localHeroData.get(id);
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if(curHeroData){
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let skin = curHeroData.skinRes[0];
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let skinId = areanMgr.cfgMgr.SkinData.getData(skin).icon
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resLoader.load<Prefab>(ModuleDef.Arean,`res/Prefebs/heroSpine/${skinId}`,(err: Error, prefab: Prefab) => {
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if(err){
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console.error(err);
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return;
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}else {
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let spineNode = instantiate(prefab);
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this.heroIcon.destroyAllChildren();
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this.heroIcon.addChild(spineNode);
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spineNode.scale = v3(0.8,0.8,1);
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spineNode.position = v3(0,-60,0);
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spineNode.getComponent(sp.Skeleton).animation = null;
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}
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})
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}else {
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console.error(`${UserMgr.inst.userInfo.heroId}英雄数据不存在`);
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}
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}
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private _initName(name1 : string) : void {
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this.heroName.string = name1;
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}
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public updateChooseActive(active : boolean) : void{
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this.choose.active = active;
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}
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public clickHero() : void{
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this._fun && this._fun(this._heroId);
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this.choose.active = true;
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}
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} |